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Hub, 2000
40' x 17', paint, glass, plastic, wood, fabric, and video with website (created in Flash and HTML)

Hub was a project that consisted of both a window installation and a website. The installation took place in six different sections of windows made to represent both macrocosmic and microcosmic environments. The materials included fabric, found and recycled glass and plastics, a monitor and wires. Sections ranged from large scale fabric sculptures to miniature city environments. For the web project I photographed these environments and also the environment surrounding the installation and animated the images using Flash.

The piece was about windows, surfaces, scale and framing. There is also a dialogue between real objects and shapes and those created in the computer. These objects refer to each other resulting in a real environment based upon unreal, imagined things.